It is the first game I finished on my Steam Machine with the Steam Controller.

Cool, looking forward to that!matt wrote: The Steam Machine is... interesting. I have a dev diary coming up where I talk about it. .
I want to say they covered some of that stuff in the documentary episodes, but it's been so long since I started watching them that I can't remember for sure, and the episodes themselves don't usually get too in-depth on the nuts and bolts. I'm sure one of the programmer or artists' forum updates probably goes into it, they did a bunch of those throughout the development that get pretty technical, but I can't remember for sure, and there is a lot to dig through at this point. This one talks about mip-mapping some, but it's all pretty far over my head! (backer only link): http://www.doublefine.com/dfa/content/u ... _pipeline/matt wrote:The art style is really great. I am not sure how they did it, but they did zooms and camera motion almost effortlessly. Because of our art style, we can't do that because it looks weird. Maybe they did everything high rez and mip mapped it. Too bad that doesn't work super great for us.