153 - Outlast: Whistleblower DLC

Developer diaries about creating Neverending Nightmares.
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matt
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Joined: Fri Oct 04, 2013 10:48 am

153 - Outlast: Whistleblower DLC

Post by matt »

I finally got a chance to play the DLC for Outlast, so here's my take on it!

-Matt Gilgenbach
Lead Frightener at Infinitap Games
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RightClickSaveAs
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Re: 153 - Outlast: Whistleblower DLC

Post by RightClickSaveAs »

They're waiting for you Gordon... in the TEST CHAMBER. Half-Life: Science Edition sounds like it would be really unique! Someone should make a mod for that.

So was it actual code they show in the game? :) I don't know enough programming to tell most of the time, but it's always funny in TV shows and movies where they have some guy typing DOS commands furiously onto a bank of huge TV screens.
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matt
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Re: 153 - Outlast: Whistleblower DLC

Post by matt »

It was hard to make out, but it didn't really look like real code.

If they have people typing in a command prompt on TV, that is more accurate than movies like Hackers or Swordfish where they have people assembling 3D cubes and bunnies running across your screens. haha
-Matt Gilgenbach
Lead Frightener at Infinitap Games
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