Physical reward questions!

Let's chat about what you want from our next game. :)
Harry Sunderland
Posts: 236
Joined: Mon Oct 07, 2013 10:27 am

Re: Physical reward questions!

Post by Harry Sunderland »

Matt, I'm sure this is not feasible at all, but I have a two tiered suggestion, and one of them is optional.

So I've been totally into the Nintendo amiibo thing lately. Like, I love them so much.

A.) I think if you made something similar to an amiibo for the game, it would be awesome (this might need to be in like a $250+ tier though...I imagine it would be really expensive).

B.) OR if you want to go ALL out, maybe port the game to Wii U/3DS and see if you can make them actual amiibo.

I seriously doubt you could do either of these (and B is even LESS probable than A)...but that would be so damn cool if you could.

:)
User avatar
matt
Posts: 2316
Joined: Fri Oct 04, 2013 10:48 am

Re: Physical reward questions!

Post by matt »

Well, we are possibly going to make a little mini-bust of the manananggal that is hand painted in the $500 tier. It will probably be similar in size to the amiibos although it will just the character's head and shoulders. Amiibos are usually full body, right? I actually don't have any, so I'm not quite sure what they are like. Our bust is not going to have a NFC chip in it though.

I don't think there is any way of B happening. I don't think Nintendo wants to put our monsters in Smash Bros. and Mario Kart. hahaha
-Matt Gilgenbach
Lead Frightener at Infinitap Games
User avatar
evilkinggumby
Posts: 297
Joined: Mon Oct 07, 2013 8:41 pm

Re: Physical reward questions!

Post by evilkinggumby »

yeah really to do the amibo's route you'd want to have someone design the creature or figure in 3dsmax or some similar 3d program and then ship it to a company like SHapeways

http://www.shapeways.com/support/pricing/?li=t_menu

So they can do a run of the design. I don't know their cost, but they have a free estimator if you upload a file to them. You would still have to think about possibly painting it afterwards, or just print it in a material that looks nice.

otherwise.. for small dev's like Matt thats completely unrealistic an expectation to have. though it WOULD be neat to see.
Image
[I am Evilkinggumby on DeviantArt and Steam if you want to looks me up!]
User avatar
matt
Posts: 2316
Joined: Fri Oct 04, 2013 10:48 am

Re: Physical reward questions!

Post by matt »

Joe 3D printed a Retro/Grade ship (I thought it was with shapeways, but I don't remember). I think it was maybe $250 for a tiny thing and the outer surface was like sandpaper. You don't get much in the way of economy of scale with 3D printing either.

On the other hand, Adam created a Retro/Grade ship, and it looks amazing. (Unfortunately, it is still packed somewhere in a box, so I can't take a picture of it) There is an economy of scale since he uses a mold. He does have to hand paint them, but I think that would make it feel more like a work of art rather than a simple toy. We are hoping to front load some of that work, so we can provide a picture of more or less what you'll be getting at that level.

Neither will be like an amiibo, but we are doing the best we can. :)
-Matt Gilgenbach
Lead Frightener at Infinitap Games
Post Reply