256 - Vertical Slice

Developer diaries about creating Neverending Nightmares.
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256 - Vertical Slice

Post by matt » Fri Mar 27, 2015 9:57 am

In this dev diary, I talk about what a vertical slice is, why it is important, and how it differs from a playable prototype.

-Matt Gilgenbach
Lead Frightener at Infinitap Games

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Joined: Wed Oct 31, 2018 3:50 am

Re: 256 - Vertical Slice

Post by WilliamDickson » Wed Oct 31, 2018 3:51 am

About the nightmares when vertical slice are seeing I was waking up but someone has stopped me for the stable of the total power. May for the whole week I was writing a good resume so because see the vertical nightmares?

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