If you watch one developer diary this year, this is the one you should watch!

matt wrote:I feel like creating sharks for enemies would win out against any monster design you could come up with - even megalodon.
Technically, Adam (Joe's brother) designed and drew all the dolls, so direct your hate at him.loverofbooks wrote:"I hate Joe. But i love him for this, but i hate Joe."
I'm not sure that's a fair criticism. I'm not sure if you've ever tried directing voice acting, but it is much tougher than it sounds. I think you need to give room to the actors to add their "voice" to the character - and own it. It is REALLY tough to say "this is exactly how I want it" and sometimes, when you have something particular in mind, it is impossible to get that from the performance.evilkinggumby wrote: I t felt lke you guys really didn't know what you wanted in terms of tone, effect and emotion when recording this, so whatever she gave you is what you got, and you picked out what you liked from her tests and asked for more of this, more of that. What would have been better is a more focused 'i know what I want and I'm going to direct her to get exactly what it should be' and so really hone in on the exacty effect you guys needed.