Brainstorming
Posted: Mon Oct 13, 2014 5:02 pm
I think it'd be really cool to brainstorm ideas for the next game. Here are a few thoughts to get you started.
1) We already have a plan for the basics of the next game. We are pretty attached to the setting and characters in our new game treatment. We're not ready to talk about them just yet because I think it's something that doesn't sound as cool on paper as it will when we are able to show you.
2) We are planning on building off the design of Neverending Nightmares. We're not creating a first person VR horror game. There are a ton of those. We'll be creating an atmospheric horror game with stylized 2D art. There are many things we did right on Neverending Nightmares, so we are using that as a starting point for the design but planning to make something even scarier. We aren't going to add combat. I am considering adding puzzles, but if we do, I want them to be immersive.
3) If we use your idea, we will credit you in the game for it! This is going to be a challenge organizationally since it's possible that we may think of the same idea later and forget where we heard it from, but we will do our best.
4) Unlike the rest of the forum, I'm going to stay pretty hands off, so you guys can springboard off each other's ideas without me directing the conversation.
I think this is going to be awesome!
1) We already have a plan for the basics of the next game. We are pretty attached to the setting and characters in our new game treatment. We're not ready to talk about them just yet because I think it's something that doesn't sound as cool on paper as it will when we are able to show you.
2) We are planning on building off the design of Neverending Nightmares. We're not creating a first person VR horror game. There are a ton of those. We'll be creating an atmospheric horror game with stylized 2D art. There are many things we did right on Neverending Nightmares, so we are using that as a starting point for the design but planning to make something even scarier. We aren't going to add combat. I am considering adding puzzles, but if we do, I want them to be immersive.
3) If we use your idea, we will credit you in the game for it! This is going to be a challenge organizationally since it's possible that we may think of the same idea later and forget where we heard it from, but we will do our best.
4) Unlike the rest of the forum, I'm going to stay pretty hands off, so you guys can springboard off each other's ideas without me directing the conversation.
I think this is going to be awesome!