Gabriel's Video reaction and the laught about Gabriele
Posted: Mon Feb 17, 2014 2:42 am
So here is my video reaction (and I will break a lot of images that people had of me xD )
First at all,I REALLY DON'T KNOW WHY, but the audio is out of sync in a lot of parts, edited there times, on the third it was perfect on the premier, but when finale finished the rendering, the audio was off sync again and in the end there was some lags with the video of the gameplay and the audio is terribly out of sync
And I would like to apologize for my vocabulary, I was so focused on the game, because of that I didn't pay much attention to what I was sating and my vocabulary was horrible (I got angry of the two words "and everything" together, after watching my video, because I always used it in descriptions ), and yes in the 4 skills of a language my speaking is the weakest D:
Well here is the video: (the youtube invalidated because it was to long x_x )
https://skydrive.live.com/?cid=E608CB4E ... %21438&v=3
SO I loved the alpha, it was gorgeous, the new mechanics, the monsters, the jump scares and obviously the "Gabriele thing"
And Matt, don't worry, me laughing it was a GOOD thing, because I was nervous and terrified for the game, because of that it is instantaneous I start laughing without control
The only thing that I missed where traps, because the monster, when I see him, it is obvious that I need to run, but a trap you don't expect that to happens.
When I played I talked some ideas on the game, but here are other's ideas that I had after the gameplay:
•a jump scare of crowns or some bird flying away and making noise at the forest in the beginning
•in the kitchen (5:25) that knife ( I don't know the name for that thing) that is on the wall, me and the other video reaction that watched here on the forum, we tried to take that to use (because there is colored blood, and colored things are okay to use); I think that is one good trap, with the player go there and tap the intention button, trying to get the knife, the character tries to reach, but he fell because of the blood or something like that and then he died and star over in some location.
•at 26:50, there is this nurse doll, and she only appears one or two time ( I think...), and then I thought that maybe she can be a good trap, for example, the player enter in the room, after that the dolls eyes became red and then she start pursuing you for the corridor, when you enter in another room she will be waiting for you out there, but if you enter on one wardrobe she pass through the wardrobe and then she looked around, because she didn't see you so she lower her head in sadness and come back to her room slowly, I thought about that because ALL THE DOLLS ARE CREEPY, REALLY CREEPY, but they don't do nothing so it is just a decoration, BUT, if there is a monster / trap doll I would be scared of everyone of then thinking "will she come after me?"
•The baby monster, in the scenes that you need to follow him, some times I was scared of getting to closer of him, but nothing happened, so, maybe a hitbox behind him, that if you come to closer he can smell and and then she turn around and grab or something like that?
Well... that's it, I hope that I could help even with this lagged video and with my randoms ideas
First at all,I REALLY DON'T KNOW WHY, but the audio is out of sync in a lot of parts, edited there times, on the third it was perfect on the premier, but when finale finished the rendering, the audio was off sync again and in the end there was some lags with the video of the gameplay and the audio is terribly out of sync
And I would like to apologize for my vocabulary, I was so focused on the game, because of that I didn't pay much attention to what I was sating and my vocabulary was horrible (I got angry of the two words "and everything" together, after watching my video, because I always used it in descriptions ), and yes in the 4 skills of a language my speaking is the weakest D:
Well here is the video: (the youtube invalidated because it was to long x_x )
https://skydrive.live.com/?cid=E608CB4E ... %21438&v=3
SO I loved the alpha, it was gorgeous, the new mechanics, the monsters, the jump scares and obviously the "Gabriele thing"
And Matt, don't worry, me laughing it was a GOOD thing, because I was nervous and terrified for the game, because of that it is instantaneous I start laughing without control
The only thing that I missed where traps, because the monster, when I see him, it is obvious that I need to run, but a trap you don't expect that to happens.
When I played I talked some ideas on the game, but here are other's ideas that I had after the gameplay:
•a jump scare of crowns or some bird flying away and making noise at the forest in the beginning
•in the kitchen (5:25) that knife ( I don't know the name for that thing) that is on the wall, me and the other video reaction that watched here on the forum, we tried to take that to use (because there is colored blood, and colored things are okay to use); I think that is one good trap, with the player go there and tap the intention button, trying to get the knife, the character tries to reach, but he fell because of the blood or something like that and then he died and star over in some location.
•at 26:50, there is this nurse doll, and she only appears one or two time ( I think...), and then I thought that maybe she can be a good trap, for example, the player enter in the room, after that the dolls eyes became red and then she start pursuing you for the corridor, when you enter in another room she will be waiting for you out there, but if you enter on one wardrobe she pass through the wardrobe and then she looked around, because she didn't see you so she lower her head in sadness and come back to her room slowly, I thought about that because ALL THE DOLLS ARE CREEPY, REALLY CREEPY, but they don't do nothing so it is just a decoration, BUT, if there is a monster / trap doll I would be scared of everyone of then thinking "will she come after me?"
•The baby monster, in the scenes that you need to follow him, some times I was scared of getting to closer of him, but nothing happened, so, maybe a hitbox behind him, that if you come to closer he can smell and and then she turn around and grab or something like that?
Well... that's it, I hope that I could help even with this lagged video and with my randoms ideas