Page 31 of 41
Re: The active Kickstarter projects discussion thread.
Posted: Mon Apr 27, 2015 9:47 am
by matt
Oh man! I am so excited for "What we do in the Shadows!" I love Flight of the Conchords. I had no idea they did a kickstarter.
As far as kickstarter projects, I'm really excited for my friend Robyn's project
"Apartment: A Separated Place". I love narrative focused games, and it seems like they have a unique spin on it.
I think our Q & As are going to be pretty sweet. It seems like I only managed to save one of our live streams on twitch (D'oh!), but if you are interested, you can watch it
here. I'm not sure if you've seen much in the way of Joe Grabowski (he did some dev diaries a long time ago), but he's featured in the stream!
Re: The active Kickstarter projects discussion thread.
Posted: Mon Apr 27, 2015 11:22 am
by evilkinggumby
watching it now and HOLY COW you swear on it.. I didn't think you swore.. EVER.. lol. this is highly amusing.
Re: The active Kickstarter projects discussion thread.
Posted: Mon Apr 27, 2015 8:02 pm
by RightClickSaveAs
matt wrote:
As far as kickstarter projects, I'm really excited for my friend Robyn's project
"Apartment: A Separated Place". I love narrative focused games, and it seems like they have a unique spin on it.
This looks great, very much my kinda thing! Going to back this. They're off to a great start, and should have no problem getting more than they asked for at this rate.
Re: The active Kickstarter projects discussion thread.
Posted: Tue Apr 28, 2015 7:01 am
by evilkinggumby
I backed it too. It looks like it should do fine and I appreciate alt gaming and storytelling so it'll be interesting to see how it does.
Re: The active Kickstarter projects discussion thread.
Posted: Tue Apr 28, 2015 2:33 pm
by matt
Awesome! Thank you guys for supporting Robyn's project! I'm excited about it. She gave me the chance to see an early build, but I want to wait and experience the finished project.
Have you guys seen the
Formula Fusion kickstarter? It's really... weird. I love the idea of a successor to Wipeout made by its original team, but there are some strange things going on. Firstly, they set a really low goal and then made some statements that make it seem like they will have difficulty delivering if they don't make their goal:
The low target of £35,000 is a statement to our determination and commitment to make this succeed. £35,000 represents a base line plan to start gathering momentum - this will allow us to create the "base game", which will feature eight tracks created by the WipEout 3 track team and an early-access version featuring one fully developed track.
There is a lot more text devoted to it, but it sounds like at their lowest goal, they are banking the development on revenue from their early access version, which seems risky. It can work - I think Distance is doing really well on Early Access - but I think they had more than one track and a much higher kickstarter goal.
The other weird thing is they have a lot of tiers that don't actually include the game. The first tier for 20 GBP is a bunch of stuff NOT including the games. Then if you actually pledge 20 GBP to get the game, you don't get any of the lower stuff including your name in the credits. You need to go up to 35 GBP tier. But you'd actually be better off setting up a separate account and doing 2 pledges because the 35 GBP tier doesn't include the backer wallpaper.
It seems like a cool campaign but run poorly. I don't know. What do you guys think?
Re: The active Kickstarter projects discussion thread.
Posted: Wed Apr 29, 2015 8:14 am
by evilkinggumby
from the comments it sounds like they plan to do a big update soon to help explain and fix some of the problems.. but it may be too little too late depending on what they are doing. I will agree it is an odd way to structure the tiers and look for funding. I am not entirely keen on them shooting for funding for just the first track, with an expectation to do subsequent ones through early access, as if they never get enough interest on steam it will never pan out and so anyone buying that first track may ultimately get stuck with JUST that track. or worse.. a few other tracks slapshot thrown together due to lack of budget. But I guess they decided shooting for a budget that covered 2-3 tracks was too risky/unfathomable for a kickstarter campaign?
also totally jumping topic a bit but I had to laugh at this... poking fun at kickstarter failed campaigns..
https://www.youtube.com/watch?v=mJQC0va2LX8
Re: The active Kickstarter projects discussion thread.
Posted: Wed Apr 29, 2015 10:58 am
by matt
The problem is that you can't remove tiers once people pledge to them, so no matter what they do, the side bar is going to be a NIGHTMARE. It seems like this is an example of when it'd be better to cancel the project and relaunch it.
That was a good dorkly cartoon! I've been holding onto this
dorkly comic strip for the perfect time to post. I'm not sure it is directly applicable to this project, but it's hilarious! Have you seen it? It'd be nice to embed, but they use HTML trickery, and I am too lazy to reverse engineer it. haha
Re: The active Kickstarter projects discussion thread.
Posted: Fri May 01, 2015 1:46 pm
by LobsterSundew
The big superstar project right now is
Yooka-Laylee (A pun on
ukulele) from the team behind
Banjo-Kazooie. It is over 15,000 backers and climbing fast with just half the first day already over.
Space Dust Racers is a visually impressive kart racing game, but it also has a large minimum goal.
Elsinore has a character from Shakespeare's Hamlet stuck in a Groundhog Day time-loop scenario.
Re: The active Kickstarter projects discussion thread.
Posted: Fri May 01, 2015 5:14 pm
by RightClickSaveAs
matt wrote:
That was a good dorkly cartoon! I've been holding onto this
dorkly comic strip for the perfect time to post. I'm not sure it is directly applicable to this project, but it's hilarious! Have you seen it? It'd be nice to embed, but they use HTML trickery, and I am too lazy to reverse engineer it. haha
That summarizes so many projects way too well! Open world, procedural, sandbox, and MMO are danger words I always look for now when browsing Kickstarter projects.
LobsterSundew wrote:The big superstar project right now is
Yooka-Laylee (A pun on
ukulele) from the team behind
Banjo-Kazooie. It is over 15,000 backers and climbing fast with just half the first day already over.
WOW, this one looks to be a record breaker. Anyone want to start a betting pool about whether or not it will break the #1 current biggest video game Kickstarter (Kickstarter funding only, Star Citizen has made millions more with their private funding setup), Torment: Tides of Numenera?

I say it will! Has there ever been this big of a day 1 launch for Kickstarter? Over $1.1 million USD already, good lord.
Re: The active Kickstarter projects discussion thread.
Posted: Fri May 01, 2015 10:57 pm
by LobsterSundew
I'm about to go to bed and
Yooka-Laylee has over 24,800 backers pledging over £893,000.
The
first 6 minutes of
What We Do in the Shadows is online. The Amazon VOD release date for the film is May 5th. The physical home video release is May 19th. The scenes with the 8,000+ year old Petyr are some of the best, especially when watching where his eyes keep wandering.
The
graphs for Formula Fusion look a bit odd. I don't like the look of that data. That $150 tier is 30% of the funding. There is a big drop from the $20 to $30 tiers. It is still close enough to its funding goal that it should make it with over 20 days to go.