Re: Watching the Devastated Dreams campaign's progress.
Posted: Sat Jul 18, 2015 12:53 pm
Hmmm... That is a good point about the developer diary. I guess I can write summaries or tables of context. More images is a good idea too. I'm interested to see how the stream today will help the campaign - if it will. Hopefully! Are you guys turning in? I'm thinking about kind of making it a telethon to see if that helps anything, but since the audience isn't going to be huge, I'm not sure how well that will work. I guess I can try it and see and continue to do streams if it seems helpful.
What would be the cons of slashing off some numbers for the early bird tier? It seems like that would be a good thing to make it seem "harder" to get, but maybe I'm not thinking it through.
Is there anything else I could be doing that I'm not? I'm trying to court the press and youtubers (and if you guys can, it'd be much appreciated), but I'm finding it a bit harder than with Neverending Nightmares... I don't know if that is because it's tougher to get attention for kickstarters these days or the game itself is less compelling. What do you guys think?
Thanks everyone for your support!
What would be the cons of slashing off some numbers for the early bird tier? It seems like that would be a good thing to make it seem "harder" to get, but maybe I'm not thinking it through.
Is there anything else I could be doing that I'm not? I'm trying to court the press and youtubers (and if you guys can, it'd be much appreciated), but I'm finding it a bit harder than with Neverending Nightmares... I don't know if that is because it's tougher to get attention for kickstarters these days or the game itself is less compelling. What do you guys think?
Thanks everyone for your support!