Force Feedback
Re: Force Feedback
Cool! Thanks for the input about... input!
-Matt Gilgenbach
Lead Frightener at Infinitap Games
Lead Frightener at Infinitap Games
-
- Posts: 250
- Joined: Mon Oct 07, 2013 5:37 pm
Re: Force Feedback
Personally, I almost always use a controller when it's supported. It feels very natural for a game like Neverending Nightmares.
Re: Force Feedback
Me too! We are definitely designing around the gamepad, but I want to make sure that we offer a good experience to everyone.
-Matt Gilgenbach
Lead Frightener at Infinitap Games
Lead Frightener at Infinitap Games
-
- Posts: 236
- Joined: Mon Oct 07, 2013 10:27 am
Re: Force Feedback
Matt I demand you make NN support my donkey konga bongo drums using a usb adapter.
Re: Force Feedback
Hahahah. I toyed with getting Drummania controllers working with Retro/Grade way back when, but it was super confusing. I think I also tried my Taiko Drum Master, but I don't think that worked any better.
All the peripheral support was a big pain in the butt for Retro/Grade and underutilized, so I'm thinking of not even supporting gamepads that aren't set up through Steam. I guess that means if you can set it up in Steam and map all the controls, you can play with your Donkey Kongas, but I don't think there are enough inputs. haha
All the peripheral support was a big pain in the butt for Retro/Grade and underutilized, so I'm thinking of not even supporting gamepads that aren't set up through Steam. I guess that means if you can set it up in Steam and map all the controls, you can play with your Donkey Kongas, but I don't think there are enough inputs. haha
-Matt Gilgenbach
Lead Frightener at Infinitap Games
Lead Frightener at Infinitap Games
Re: Force Feedback
Well, I'm 15 minutes into the beta and I must say force feedback was definitely worth implementing... the girl appearing out of nowhere in the dark hallway while my controller bursts in my hands definitely took me by surprise and made me scarequit
=> damn good job so far, guys. The FX and music especially help setting the mood ! *noise of wood planks creeeaking....*
=> damn good job so far, guys. The FX and music especially help setting the mood ! *noise of wood planks creeeaking....*
Re: Force Feedback
Awesome! I'm glad to hear that worked out. I originally didn't have a rumble there, but someone on the forum suggested it, and I'm glad they did.
-Matt Gilgenbach
Lead Frightener at Infinitap Games
Lead Frightener at Infinitap Games