Re: Suggestions?
Posted: Fri Dec 12, 2014 4:12 pm
Last time around, someone suggested something about hand-washing, and you said you would like to, but you couldn't think of a good game mechanic to center it on that would justify putting it in the game.
I then suggested that there be an area or level where there are sinks or wash stations or something to that degree scattered around, and if the player doesn't wash their hands frequently enough, they'd start scratching and claw their face off like that one part of Poltergeist. Basically, there would be a timer counting down and washing your hands would reset the timer. You'd convey how much the timer has counted down by audio visual cues, like a sort of creeping, scuttling noise that gets louder and louder, the edge of the darkness could start closing in towards the player, or maybe a brief animation where the character scratches at an itch on their hand or wrist that would happen more frequently the further down the timer got.
If I recall, you said you liked the idea, but it was too late in development at that point to add something that complex.
I then suggested that there be an area or level where there are sinks or wash stations or something to that degree scattered around, and if the player doesn't wash their hands frequently enough, they'd start scratching and claw their face off like that one part of Poltergeist. Basically, there would be a timer counting down and washing your hands would reset the timer. You'd convey how much the timer has counted down by audio visual cues, like a sort of creeping, scuttling noise that gets louder and louder, the edge of the darkness could start closing in towards the player, or maybe a brief animation where the character scratches at an itch on their hand or wrist that would happen more frequently the further down the timer got.
If I recall, you said you liked the idea, but it was too late in development at that point to add something that complex.