220 - Business of Digital Goods

Developer diaries about creating Neverending Nightmares.
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matt
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Joined: Fri Oct 04, 2013 10:48 am

220 - Business of Digital Goods

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We are long from the days of mail-ordering floppy disks. Most PC games are purchased digitally. What does this mean for developers and consumers? Do heavy discounts benefit developers? I take guesses at what digital goods mean to the industry.

-Matt Gilgenbach
Lead Frightener at Infinitap Games
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