164 - 0.6 Build Changes

Developer diaries about creating Neverending Nightmares.
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RightClickSaveAs
Posts: 535
Joined: Mon Oct 07, 2013 4:22 pm

Re: 164 - 0.6 Build Changes

Post by RightClickSaveAs »

I'm running at fullscreen. I just tried it Windowed and I have the same issues, but, I can notice the difference in the player's silhouette now. The weird thing is, it's now more jagged in Extreme, while Low and Normal seem the same:

Low: http://i.imgur.com/CxJJ6s1.png
Normal: http://i.imgur.com/mddepM0.png
Extreme (doesn't seem to be anti-aliased): http://i.imgur.com/n84rkE0.png

FXAA is not turned on in my control panel. Everything is at the default setting pretty much, "Anti-aliasing - Mode" is set to "Application controlled".
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matt
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Joined: Fri Oct 04, 2013 10:48 am

Re: 164 - 0.6 Build Changes

Post by matt »

Well, it seems to be completely screwed up. Maybe all the issues are related. Hopefully. I think Dan will be looking into it soon. Fortunately, we are only at beta, so there are bound to be some bugs. hehehe
-Matt Gilgenbach
Lead Frightener at Infinitap Games
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RightClickSaveAs
Posts: 535
Joined: Mon Oct 07, 2013 4:22 pm

Re: 164 - 0.6 Build Changes

Post by RightClickSaveAs »

Cool, let me know if you need any other info! It runs fine other than that, so that's a good thing.
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