Search found 238 matches
- Wed Oct 01, 2014 7:52 pm
- Forum: Bugs
- Topic: [1.0] Final Descent achievement
- Replies: 11
- Views: 8614
[1.0] Final Descent achievement
I completed the Final Descent level, but its Steam achievement didn't unlock. I'm not sure if it matters, but I had previously completed the level in some of the betas before achievements were added.
- Wed Oct 01, 2014 7:50 pm
- Forum: Bugs
- Topic: [1.0] Insanity subtitles
- Replies: 3
- Views: 3960
[1.0] Insanity subtitles
When you talk to Gabrielle, the voice narration says "our session is over." But the English subtitles say "your session is over."
- Wed Oct 01, 2014 7:47 pm
- Forum: General
- Topic: Favorite Reviews/Let's Plays
- Replies: 17
- Views: 16272
Re: Favorite Reviews/Let's Plays
Hey--just finished playing through all the levels in the final build. I think it turned out well! I'm a little surprised Rely on Horror scored it as low as it did, because it had a number of positive comments. Some of its complaints are actually the same ones I have, like lack of interactivity and c...
- Mon Sep 08, 2014 3:16 pm
- Forum: Developer Diaries
- Topic: 182 - Interactivity in Horror
- Replies: 6
- Views: 3857
Re: 182 - Interactivity in Horror
I think Neverending Nightmares is scary to play, but I don't know that I'd have been scared just watching someone play it. I almost certainly wouldn't be now that I know what's going to happen. So it still could be that a more realistic style helps make games scary without needing much interactivity...
- Mon Sep 08, 2014 2:23 pm
- Forum: Developer Diaries
- Topic: 182 - Interactivity in Horror
- Replies: 6
- Views: 3857
Re: 182 - Interactivity in Horror
I'm not too surprised that many people could be scared by a game based on atmosphere alone. After all, horror movies can be scary, and they're not at all interactive. And with voice acting, motion capture, and near photo-realistic graphics, there's not a lot from movies that modern AAA games can't r...
- Sat Sep 06, 2014 12:00 am
- Forum: Off topic
- Topic: The active Kickstarter projects discussion thread.
- Replies: 404
- Views: 237243
Re: The active Kickstarter projects discussion thread.
I heard about Super III's Kickstarter campaign when Super World Karts announced a playable character from it. It looks like a fun puzzle platformer with a neat movement mechanic where you can teleport to the nearest wall.
https://www.kickstarter.com/projects/super91/super-iii
https://www.kickstarter.com/projects/super91/super-iii
- Tue Aug 26, 2014 9:03 pm
- Forum: Off topic
- Topic: The active Kickstarter projects discussion thread.
- Replies: 404
- Views: 237243
Re: The active Kickstarter projects discussion thread.
Stash: No Loot Left Behind did a hard reboot tactic that I do not like. The idea is that a project can reboot to game the popularity rankings for more exposure. The result is just stalling out again. Another game might be able to use that tactic more successfully, but it feels like this is a tactic...
- Thu Aug 21, 2014 6:23 pm
- Forum: Off topic
- Topic: Has anyone played Five Nights at Freddie's?
- Replies: 68
- Views: 67692
Re: Has anyone played Five Nights at Freddie's?
Maybe it is like how some people are scared of clowns.
- Wed Aug 20, 2014 1:51 pm
- Forum: Off topic
- Topic: The active Kickstarter projects discussion thread.
- Replies: 404
- Views: 237243
Re: The active Kickstarter projects discussion thread.
Here's another Free The Games Fund game--Royal Heroes. https://www.kickstarter.com/projects/1198400811/royal-heroes-for-ouya-mac-pc-mobile-and-more I know one of the artists/voice actors, very talented guy. It will be on mobile too. I think strategy games are one of the few genres that control well ...
- Wed Aug 20, 2014 1:07 pm
- Forum: Developer Diaries
- Topic: 178 - Getting Press
- Replies: 7
- Views: 4288
Re: 178 - Getting Press
I'm not sure who you've contacted at IGN, but Daniel Krupa mentioned Neverending Nightmares as a game he was looking forward to.
http://www.ign.com/articles/2014/01/29/ ... on-in-2014
http://www.ign.com/articles/2014/01/29/ ... on-in-2014