Search found 20 matches

by nsane
Wed Oct 01, 2014 4:56 pm
Forum: Game Discussion
Topic: Probably final build 1.0.15664 is up!
Replies: 9
Views: 13965

Re: Probably final build 1.0.15664 is up!

Man, I got a bit busy and forgot to check here and it's now released? I guess I've got a bit of catching up to do.
by nsane
Wed Jul 16, 2014 12:35 pm
Forum: Game Discussion
Topic: Beta 0.6 discussion [SPOILERS]
Replies: 42
Views: 53141

Re: Beta 0.6 discussion [SPOILERS]

I have to say, the added scene at the beginning was particularly gruesome. The falling bodies as you approach the mausoleum caught me off guard. I'm assuming that there will be accompanying sound effects eventually. I think that if they were in this build I would have jumped at the first one. The dr...
by nsane
Wed Jun 25, 2014 10:50 am
Forum: Share your Nightmares!
Topic: Spirit/clown/conscious nightmare
Replies: 8
Views: 7082

Re: Spirit/clown/conscious nightmare

So then I guess it's "there is no clown level." :mrgreen:
by nsane
Wed Jun 25, 2014 10:22 am
Forum: Game Discussion
Topic: Alpha 0.5 discussion [Spoilers]
Replies: 31
Views: 39256

Re: Alpha 0.5 discussion [Spoilers]

Before I go back to the earlier levels, I wanted to give my thoughts on the newest one. On the whole, this level certainly took everything and wrapped it up nicely, a little bit of everything was here along with some new twists. Especially surprising was the baby monster that came literally out of n...
by nsane
Mon Jun 23, 2014 3:15 pm
Forum: Suggestions
Topic: More Color to Cell Doors in the Asylum Level?
Replies: 10
Views: 8324

Re: More Color to Cell Doors in the Asylum Level?

D'oh! That's no good. I suppose it could be chalked up to change blindness - you couldn't interact with them in a previous build, and now you can, but that sounds like I am rationalizating... That could be a cause of the problem. Seeing as how I'd played that section before, I guess I wasn't really...
by nsane
Sun Jun 22, 2014 10:48 am
Forum: Suggestions
Topic: More Color to Cell Doors in the Asylum Level?
Replies: 10
Views: 8324

Re: More Color to Cell Doors in the Asylum Level?

I didn't even know you could interact with the doors until someone said something about it on the forum.
by nsane
Sat Jun 14, 2014 7:39 pm
Forum: Game Discussion
Topic: Alpha 0.4 discussion [SPOILERS]
Replies: 32
Views: 19246

Re: Alpha 0.4 discussion [SPOILERS]

That new scene that comes after the basement came outta nowhere! I was not expecting that, pretty gruesome stuff What did you think of it? I expected to hear more about it, but I suspect a lot of people aren’t replaying the initial levels. Does it fit in? Was it surprising? It does seem a little we...
by nsane
Fri Jun 13, 2014 11:08 pm
Forum: Game Discussion
Topic: Alpha 0.4 discussion [SPOILERS]
Replies: 32
Views: 19246

Re: Alpha 0.4 discussion [SPOILERS]

In that case, now that I've found the right balance for audio, I'll start recording my first time through when a new build comes out. EDIT: just finished the new nightmare and I have to say I LOVE it, I feel you really struck the sweet-spot when it comes to enemy placement, the slow build up of tens...
by nsane
Fri Jun 13, 2014 11:04 pm
Forum: Game Discussion
Topic: 0.4 New enemy discussion [SPOILERS]
Replies: 30
Views: 31484

Re: 0.4 New enemy discussion [SPOILERS]

The solution, to me, seems a bit counter-intuitive (just my opinion). I don't think I would have ever thought to run from it, but not leave the room. I can see the reason for it now and it is an interesting concept.
by nsane
Fri Jun 13, 2014 9:24 am
Forum: Game Discussion
Topic: Alpha 0.4 discussion [SPOILERS]
Replies: 32
Views: 19246

Re: Alpha 0.4 discussion [SPOILERS]

I'll try recording later because I've got to do some audio balancing as the game drowns me out, but off the top of my head I tired: sprinting past it walking past it leaving the candle behind and walking past it turning my back to it and seeing if it would walk by me letting it attack me and trying ...