[0.9 build 15044][Destroyed Dreams] Shadows & Lighting

Please post any bugs you find in this subforum - one bug per topic. This will make it easier for us to any issues. Thank you for your help!
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Please post any bugs you find in this subforum - one bug per topic. This will make it easier for us to any issues. Thank you for your help!
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neuros666
Posts: 18
Joined: Fri Aug 08, 2014 10:24 am

[0.9 build 15044][Destroyed Dreams] Shadows & Lighting

Post by neuros666 »

Image
Bed1 :
- Extra light sources from left & right walls
- Extra light source from the curtain
Room1 :
- Extra light sources from left & right walls
Room2 :
- Extra light sources from left & right walls
Room3 :
- Extra light sources from left & right walls
Room4 :
- Extra light source from left wall
Bed2 :
- Extra light sources from left & right walls
- Extra light source from the curtain
Room5 :
- Extra light source from left wall
Ward4 :
- Collision bug w/ standing shelf (its box is left of the door instead)
- Transparency bug w/ rightmost bedded corpse
Bed3 :
- Extra light source from left wall
- Extra light source from the curtain
- Transparency bug w/ rightmost bedded corpse
Ward5 :
- Shadows project through leftmost chair back in front decor
- Shadows project through rightmost table (w/ pump on it) in front decor
Ward6 :
- Transparency bug w/ bottom of sheet covering leftmost bedded corpse
- Shadows project through left- and rightmost bedded corpses in front decor
- Shadows from rightmost lamp projects through table left of door to Ward7
Bed4 :
- Extra light sources from left & right walls
Ward7 :
- Extra light sources from left & right walls
Room6 :
- Extra light source from left wall (barely had time to notice! :))
Room7 :
- Extra light source from left wall
Bed5 :
- Extra light sources from left & right walls
- Collision bug w/ sink
Ward8 :
- Shadows project through corpses in front decor
Room8 :
- Extra light source from left wall
O.T.1 :
- Extra light sources from left & right walls
Ward10 :
- Collision bugs w/ corner chair, standing shelf & sink
- Transparency bug w/ leftmost corpse
- Shadows project through leftmost table (w/ pump on it) in front decor
- Z-order bug w/ rightmost wheelchairs (Thomas's feet appear in front)
Bed6 :
- Extra light sources from left & right walls
- Shadows project through front decor
Ward11 :
- Shadows project through front decor
Room10 :
- Extra light sources from left & right walls
- Extra light sources behind curtains
- Shadows project through front decor
Autopsy1 :
- Extra light source from left wall (barely had time to notice! :))
Bed7 :
- Extra light sources from left & right walls
- Shadows project through front decor
Ward12 :
- Shadows project through front decor
- Shadows project on top of hole(?!)
Ward13 :
- Shadows project through leftmost chair back in front decor
- Transparency bug w/ top of sheet covering leftmost bedded corpse
- Shadows project through rightmost bedded corpses in front decor
Morgue1 :
- Extra light source from left wall
- Transparency bug w/ top of sheet covering leftmost bedded corpse
- Shadows project through table in front decor
Ward14 :
- Shadows project through table in front decor
- Transparency bug w/ bottom of sheet covering rightmost bedded corpse
Room11 :
- Extra light sources from left & right walls
Crema1 :
- Extra light source from left wall
Ward15 :
- Shadows project through corpses & table in front decor
- Transparency bug w/ bottom of sheet covering rightmost bedded corpse
Morgue2 :
- Extra light source from left wall
- Shadows project through corpses in front decor
- Shadows project through rightmost corpse (but not its bed?!) in front decor
- Transparency bug w/ top of sheet covering rightmost bedded corpse
Bed9 :
- Extra light source from left wall
Ward16 :
- Shadows project through left- & rightmost tables in front decor
Ward17 :
- Shadows project through front decor
Autopsy2 :
- Extra light sources from left & right walls
Bed10 :
- Extra light sources from left & right walls
Autopsy3 :
- Shadows project through bedposts in front decor
Crema3 :
- Extra light sources from left & right walls
Room12 :
- Extra light source from left wall
Ward18 :
- Transparency bug w/ top of sheet covering left- & rightmost bedded corpses
Ward20 :
- Collision bug w/ rightmost wheelchair: Thomas' legs are so close when he bumps into it that they can clearly be seen walking through the wheel (through his Z-order is always front, even when behind it)
Bed12 :
- Candle gets clipped by door frame before the door is actually open during exit sequence (*every* lateral door in that sequence -- fixable?)
Ward22 :
- Collision bug w/ wheelchairs on the back wall
User avatar
matt
Posts: 2316
Joined: Fri Oct 04, 2013 10:48 am

Re: [0.9 build 15044][Destroyed Dreams] Shadows & Lighting

Post by matt »

Wow, that's a lot of issues. We'll work on them! :)
-Matt Gilgenbach
Lead Frightener at Infinitap Games
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